In real life, few people with sympathy refers to robbers, raiders, bandits and other asocial elements that make a living by removing material values from the population or state. However, books, films, and now games telling about the adventures of “romantics from a high road” are stable popularity since oral retelling of stories about the “Sherwood shooter” (which, most likely, was the most ordinary robber). Fortunately, they will always be ready to risk their own skin for the sake of quick earnings – even now, despite the super -complex protection systems, the lightning -fast reaction of the law enforcement agencies and the almost impracticable possibility of “leaving to the bottom”, in the modern, transparent world of those wishing to disrupt the coats is enough.
Modern “Robingides”, according to Overkill Software, not at all like a cheerful guy in tight leggings. They hide their faces behind colorful clown masks, prefer a machine gun, masterfully controlled with complex gadgets and instruments, and the well -known rule “We will give the rich – we give the poor” exactly half.
My house is my fortress
The four “bearers” familiar to us from the first part go on a long business trip to Washington – a rich city where there is always work for our heroes. We will not be allowed to go right away: before the new stage begins in the events of the criminal career rich in events, the player is offered to familiarize themselves with the shelter, where banks’ rinses spend time between tasks. Shelter is a kind of house of our character and at the same time a platform for a training mission. There is a shooting range where you can practice targeting at targets, training rooms for working out the skills of opening safe and doors, weapons, where all the “trunks” are collected, bought by the character (and weapons here, say, a lot). But, of course, the heart of our “Blathat” is an inconspicuous at first glance a room where there is nothing but a large table and a monitor on the wall. However, as the missions pass, the table will begin to be filled with packs of crispy brand new bills, and on the display it will be possible to find out the balance of offshore
account in the bank.
Actually, shelter will come in handy only for teaching the basics of the game, allowing to plunge even deeper into the atmosphere of the criminal world before the start of serious work – which bear cub does without his own “den”? Then it is worth returning there only in order to click the screenshots of the table breaking from the money in the storage and boast of the state of the bank account to not so successful friends – that’s perhaps that’s all. However, the developers are already bombarded with letters with a request to add a “customization” of a conspiratorial apartment to the game for alternating atmosphere, and this opportunity will surely appear in future patches. Well, or DLC.
Keep calm – this is a robbery!
In a new place, our heroes are completely dependent on their employers, who using the special computer network CRIME.net (a kind of mixture of Facebook* and Google Maps for criminal needs) are looking for bold guys to solve delicate issues. There is enough work – but you will not work to choose your favorite mission: you need to wait for the customer to announce the availability of a new assignment. On the CRIME map.NET appear and disappears the icons of missions, and also active robberies are already displayed, where there are free places. Choose the attracted task, confirm the choice – and go, to the money that have already been stuck in bank cells. The missions are different – the more complicated, the more navar, and the most profitable are chains of tasks, the main reward for which is given on the last day (in fact, the same Payday, which gave the name to the game).
Before you go on business, you should decide with whom you will be robbed. It is worth noting that the robbery in a good company, if there is a voice connection, is significantly different from the passage of missions with random allies. In practice, these are two different games: in the first case, you can play cunning combinations and get out of the most hopeless situations, and in the second, as a rule, any mission turns into stupid shooting enemy bots and unsuccessful attempts at least somehow acting together. Especially “nice”, when during an attempt to pass the task “Stlas”, one of the team members with a shotgun at the ready breaks into a crowd of civilians and begins to shoot right and left. Of course, such random allies do not add pleasure from the game. You can take partners and bots, but only for the sake of familiarizing yourself with the missions-after all, the project is strictly focused on cooperative passage. Engage in robbery with trusted comrades – then the sea of fun is provided.
All missions, even if they serve one goal – the enrichment of the customer and performers – differ significantly. Some pass for half an hour of a tense shootout, others-in a minute or two and without excess fir. Somewhere it is necessary to “take out” the banking storage, somewhere to defeat the shopping center (one of the most funny missions). In addition to performing the main task, no one stops taking everything that lies badly to their hands – for example, open an ATM or a cash register in a neighboring building under a noise. In order not to turn the game into monotonous jogging along already familiar routes, the developers tried to diversify the gameplay using the random generation of objects: a safe with a currency may turn out to be in another place, the route of the guards and civilians, the location of the evacuation zone and the like trifles are changing. All this allows you not to get bored with the multiple passage of the same missions.
“Burn money”. Do not be surprised – there are not such tasks here. Tried to cook drugs under a hail of bullets? And you have to.
Some tasks can be completed with a minimum of victims-even if we are not Sam Fishera, but something in Stlas also. Calculate the whereabouts of the goal, without catching the eyes of the guard and vigilant passers-by, quietly remove unnecessary witnesses, knock out the safe door of the safe, pick up the prey and make legs quickly-an excellent alternative to a continuous shootout, which begins, barely someone from the team will vote and civilians will callPolice. It appears very quickly, does not count with losses, and with each wave of attacks the law enforcement agencies only become angrier and steeper: to kill a patrol cap without armor and fill up a “bulldozer” (a hefty special forces in an anti -sabotage suit) – two big differences, as they say. And if such enemies are not one or two, and the partners are constrained by the battle and look like that, then the real hardcore begins. The team “pulls out” some missions from the last forces, to the limit – you can’t even say that you are fighting with bots. Let them not shine with special intelligence, prefer to take in number, and not by skill and die in packs, errors, the computer opponent still forgives very reluctantly.
Cards, money, two trunks
After the mission is completed, you can familiarize yourself with statistics and, most importantly, find out what earnings each of the bandits got. Part of the loot goes to the offshore account (we can assume that this is a local score counter), and part is issued in cash. This money can and should be spent on improving the existing “trunks” and equipment and the purchase of a new, plus a certain bonus (money, coloring for a mask or a fresh model of a certain “upgrade”) can be obtained completely free of charge, playing in a mini-lore (choosing one of threeplaying cards) after the end of the assignment.
Weapons in Payday 2 Enough to satisfy the taste of the most demanding amateur of deadly glands: assault rifles, shotguns, submachine guns, a whole bunch of various improvements, ranging from an optical sight and muffler, ending with a tactical flashlight and a lining on an application. In addition to the firearm, each member of the team can use a certain equipment like first -aid kits, mines, bags with cartridges and other things necessary for the difficult work of our heroes. To use these devices as efficiently as possible, it is necessary not only to spend money earned by dishonest labor on their purchase, but also to invest in one of the four branches of development.
The skills system here is flexible – no one interferes with learning a couple of skills of one profession, and then switch to the “pumping” of the next. Ghost class fully justifies its name and will appeal to those who do not like unnecessary shooting, but prefers to solve problems quietly;ENFORCER, on the contrary, is eager for fighting, sowing death to the right and left, like a berserker, not noticing the wounds (the skill of the same name allows you to inflict more damage when the character’s vital forces are out of the birth);Mastermind fully justifies its name – in addition to the fact that it is an excellent “support”, without the skills of which it is almost impossible to pass some missions, this charming man in the prime of life can charm civilians so that they help robbers, moreover, if you grow up to the fourth leveland open the ability of Joker, it becomes possible to lure armed opponents to their side. Finally, the last class – Technician – a master of all hands: mini, puts turrets and can make a powerful drill unknown to work completely silently.
In general, there are enough conventions-you should not expect some hardcore realism from the game, the gameplay is primary here. Comparison with Left 4 Dead It is still fair: the local police behave like a zombie, climb ahead of the violators of the law and dies in some completely indecent amounts, and our heroes, on the contrary, are in no hurry even after a couple of queues at point blank range.
However, you can find fault with a long time for a long time – and the locations are not enough here, and the graphics are far from height, and even about the level of performance of the characters animation is better to be silent at all. But, oddly enough, the gameplay bet played – all these shortcomings, if you do not take a closer look, you can not notice at all. It turns out to be a robber (do not consider the propaganda of a criminal lifestyle) – exciting and interesting. At least in this virtual reality.
Before going to business, you need to choose equipment that is most useful in a particular mission. Choose wisely.
The developers tried to fame: the game will definitely like the fans of films about robberies and robbery – with the atmosphere there is a complete order here;They did not forget those who appreciate the militants tense shootings to the last cartridge. And there is also a hat … that is, masks of different shapes and colors.
Now the main thing for the authors is not to dwell on the achieved: the day is not far when all the missions will be passed in any possible way, all the “guns” and the skills of the characters are opened. It remains to wish Payday 2 More additions, good and different (and even better editor of the levels in the public domain). Otherwise, everything that is necessary in order to become one of the best cooperative militants of the year, the game is already in stock.
Pros: excellent soundtrack;Atmosphere of the Hollywood blockbuster;a variety of weapons and equipment;tense and truly complex battles.
Cons: Not enough deeper random generation of levels;animation glitches;not always stable work CRIME.Net.
* The activities of the parent organization META are recognized as extremist and prohibited in the Russian Federation